![]() Anyone have a resource (listed settings I could mess around with) or a NON-TECHNICAL guide to that sort of thing? I do not understand much complex terminology, unfortunately. To be honest, I need a lot of help with creating instruments that sound like orchestral ones (EG: Flute-like or horn-like). Oh my, what a nice thread to stumble upon. Noise percussion might not sound very realistic, but it works.Īt 8/2/13 08:01 PM, CheckeredZebra wrote: Kick: note pitch 3, volume envelope 15 9 5 3 2 1 0 (Put that number sequence in the text box in the Sequence Editor when viewing the volume envelope of a new instrument and hit the ENTER key to parse) I'll share some example noise-based percussion with you that I made for Retro Rogue Robot Rave: Some people use both the DPCM and noise channels for percussion, with the DPCM channel being for drums and the noise channel being for hi-hats and such. ![]() You can also try using the noise or triangle channel for percussion (the triangle channel is very well suited for toms). Importing WAVs for DPCM samples is the simplest method and works fine if you only plan on using the DPCM channel for rhythm. No-one's probably going to answer this but I've been wondering how to make a drum/snare sound in famitracker.įor general information, take a look at this wiki page.
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